(excluding alloyed variations and offhand weapons) Certain weapons can also scale off of a player's Attunement or just another attribute altogether ( Light's Final Toll, for example).Įnchanted weapons always have at least one star. Weapons can also come with an enchant or a curse, which increase damage your stats will contribute. However this may prove a tiresome task considering how rare a favorable weapon can be. It is best to obtain the max possible stars for the weapon you want in order to maximize effectiveness. When obtaining a weapon, it may come with 1-3 stars on it, which adds +2% extra damage per star, +5% extra armor penetration per star, or +4% weight (posture damage) per star. A weapon's scaling can be increased using the proficiency trait, this will raise the scaling by 5% per level for EVERY weapon, including weapons that do not scale primarily off of Medium, Light or Heavy. Initially, the max Weapon stat you can get is 75, but you may increase it to 100 via unbounding your weapon stat (by completing this quest). Your Weapon Stat increases weapon damage through the weapon's scaling system. ![]() Once you have enough EXP, you may use a Weapon Manual in order to allocate your investment points to your Weapon Stat. Training your Weapon stat requires you to hit/parry with your weapon (parrying multi-hit moves grants a fair bit of EXP). ![]() Weapons can be bought from shops or obtained from chests. Tools constructed with the intent to harm others, polished to be efficient killing devices.
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